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HTML 5 - Please enable images? :-) Weekly Issue 119
January 8, 2014
Intro to Shadow DOM Part of the Web Components standard, the Shadow DOM enables one to encapsulate the DOM of a widget. This article explains how that works.
The Motion Picture Association of America Has Joined W3C Unsurprisingly, the response has not been particularly positive.
grunt-uncs: A Grunt Task for Removing Unused CSS From Your Projects An animated GIF demonstrates taking a multi-page project using Bootstrap with over 120KB of CSS down to just 11KB.
Addy Osmani
Chrome Team and Udacity's Mobile Website Development and Design Course A MOOC (Massive Open Online Course) by Peter Lubbers and Chris Wilson.
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Is Your Fullscreen API Code Up to Date? Make It Work The Same in Modern Browsers With the introduction of IE11, all major browsers now support the Fullscreen API. However, due to prefixes and differences between the specification and early implementations, you may need to update any code you have that makes use of this feature.
David Storey
CSS Blend Modes Could Be The Next Big Thing in Web Design
Bennett Feely
Web Platform: Five Technologies to Look Forward to in 2014 Five technologies that will make 2014 an exciting year for the web platform: asm.js, ParallelJS, ECMAScript 6, Web Components and CSS Grid Layout.
Dr Axel Rauschmayer
How to Use the HTML5 Vibration API
Styling HTML Elements Based On Locale
Sergey Lukin
Dear Web: An Open Letter to W3C Member Representatives and Web Developers Let’s get Dave Herman and Domenic Denicola onto the W3C TAG (Technical Architecture Group).
Brian Kardell
Despite Automatic Updates, Old Browsers Are Still A Problem A look at the effectiveness of the now ubiquitous ‘automatic updates’ offered by browsers. Chrome seems to be the most successful with only 10% of users running older versions.
2013 – The Year in Web Development Prominent developers and authors take a look back at what impacted web development in 2013.
Flippin' Awesome
How to Measure Frontend Perfomance with Grunt
Stefan Judis
Releasing HTML5 Games for Windows 8 In this 160 page book, Jesse Freeman demonstrates how Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games by showing you how to port your original web-based JavaScript games to the new “touch-first” version of Windows.
O'Reilly Media
Ten Reasons We Switched From An Icon Font to SVG
Ian Feather
How Can I Manually Test My Responsive Mobile App? Part 1 There’s also a second part about using emulators.
Abdel Saleh
Getting Started with HTML5 A quick high level guide showing some of the benefits of HTML5.
code and tools
ReconnectingWebSocket: A Decorator for The WebSocket API That Automatically Reconnects Replace your new WebSocket calls with new ReconnectingWebSocket and you’ll get an automatically reconnecting WebSocket instead.
Joe Walnes
glsl-transition: Make Transition Effects with The Power of WebGL Shaders
Gaëtan Renaudeau
Transitionize: Dynamic CSS3 Transitions with JavaScript
Alexander Petkov
Kami: A Fast and Lightweight WebGL Sprite Rendering Framework
AccessLint: An Online Web Accessibility Testing Tool
Hover.css: A Collection of CSS3-Powered Hover Effects
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Nent: An Asteroids Game Leveraging WebGL Shaders for A 48 Hour Game Jam An interesting submission for the latest Ludum Dare game jam along with an explanation of how it works.
Zoli Kahan
vLine: Free WebRTC Video Chat A new type of video chat based on WebRTC that lets you quickly create an online video chat room within the browser.
Perspective Mockups using CSS3 3D Transforms Make some cool looking perspective mockups for your designs using CSS3 3D transforms. Very basic usage of 3D transforms but impressive visuals achieved. Great for starting 3D stuff if you haven’t yet.
The Code Player
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